Wednesday, April 11, 2018

Penitential Rite File Folder Game



This game is free, however it is only to be used for classroom and personal use. It may not be published on any websites or other electronic media, or distributed in newsletters, bulletins, or any other form or sold for profit. Reproduction or retransmission of any materials, in whole or in part, in any manner, is not permitted. All graphics/images/clipart etc. used on all activities are not my own and are from various internet sources.


Penitential Rite file folder game is based on Alquerque which originated in the Middle East as the game Quirkat. Alquerque boards are carved into the stone slabs which form the roof of the great temple at Kurna, Egypt. The Arabic author Abu al-Faraj al-Isfahani mentioned Quirkat in his 24 volume work Kitab al-Aghani ("Book of Songs") c. 950 AD. Alquergue migrated to Europe when the Moors invaded Spain. It was named Alquerque (the Spanish form of El-Quirkat) in the Alfonso X Manuscript which was written between 1251 - 1282 at the command of Alfonso X, King of Leon and Castile. This game is the ancestor of modern day checkers (Draughts in the UK) when it evolved to being played on a chess board instead of the standard Alqerque board. The Madagascan game Fanorama may have evolved from Quirkat. (From boardgamesoftheworld.com).


Penitential Rite File Folder Game: For 2 Players or 2 Teams

The idea is to answer questions about the Penitential Rite so you can remove one or more of your opponent’s pieces. The goal of the game is to remove all the opponent’s pieces.





*This game is in accordance with the new Roman Missal that was implemented on November 27, 2011.


*You can also use a large circle hole puncher and make your own game pieces using card stock, craft foam, etc.



Penitential Rite Game- Directions, Game Board, Game Cards, Game Pieces



Tuesday, April 10, 2018

Name That Parable Game



This game is free, however it is only to be used for classroom and personal use. It may not be published on any websites or other electronic media, or distributed in newsletters, bulletins, or any other form or sold for profit. Reproduction or retransmission of any materials, in whole or in part, in any manner, is not permitted. All graphics/images/clipart etc. used on all activities are not my own and are from various internet sources.





Name That Parable Game: The first player to complete their puzzle and tell what parable the puzzle depicts, wins.


Assembly: Use your own parable pictures and print them out onto card stock. You can even use parable coloring pages that the students color as well. Cut pictures into simple geometric shapes (at least 4 pieces) according to the player’s abilities (the younger the child, the fewer puzzle pieces). Example: For younger students, cut the pictures into equal sized rectangles and have them all do the same parable puzzle. For older students, cut the pictures into several odd shaped pieces. Place the puzzle pieces for each parable in their own envelop or zip lock bag and label.

Directions: Place the pieces of a parable puzzle by each player. The players spin the spinner and follow the directions. The numbers on the spinner indicates how many pieces of the puzzle they are allowed to assemble. If they spin “Return a Piece” they must return a puzzle piece. The first player to complete their puzzle and tell what parable the puzzle depicts, wins. If they are incorrect in identifying the parable, they must disassemble their puzzle and start again. Continue playing to find out who comes in second, third, fourth, etc. place.


Name That Parable Game- How to play the game and spinner.



Monday, April 9, 2018

Nicene Creed File Folder Game



This game is free, however it is only to be used for classroom and personal use. It may not be published on any websites or other electronic media, or distributed in newsletters, bulletins, or any other form or sold for profit. Reproduction or retransmission of any materials, in whole or in part, in any manner, is not permitted.


The Nicene Creed File Folder Game: This game can be played individually or in teams.

The objective is to be the first player to get all four of his or her color pawns from his or her START location to his or her HOME space. Players must do this by answering questions about the Nicene Creed and rolling the die.



*This game is in accordance with the new Roman Missal that was implemented on November 27, 2011.



Set Up: Print game board on legal size paper (8.5” x 14”). This game can be played individually or in teams. Each player gets 4 pawns of the same color. Players put all 4 of their pawns off of the game board near their START space. Next, shuffle the deck and place it face down in a small basket near the game board. Put an empty basket nearby for the discards. Players choose who will go first and then game play goes counterclockwise. Players can roll the die and have the person with the highest number go first.

How To Play: Each player has his or her own "'START" location and "HOME" location. Players choose a color and put their corresponding pawns off of the board near their START square and take turns answering questions (the first person to their right reads the card) and rolling the die. Players must answer a question correctly to roll the die. Players must roll a 1 or a 6 to place their pawn on their corresponding START color. If a 1 is rolled, the player moves out and sits in their START space until it is his turn again. If a player rolls a 6, then she gets another turn to roll. Players move their pawns counterclockwise around the game board until they reach HOME. An exact number must be rolled on the die to enter home. If a player cannot roll the exact number and has no other moves, play passes to the next person. During game play, you can jump over another player but if you land on another player's space, you must BUMP that player and they must put their pawn off the game board near their START space. Players can not BUMP their own pawns off the game board. If the only way to complete a move would result in a player bumping himself, the pawns remains in place and the player loses his or her turn.

If someone happens to be on your START space if you roll 1 or 6, BUMP that player. If a player lands at the start of a slide (except those of its own color), they immediately move to the last square of the slide. All pawns anywhere on the slide (including pawns on the "end spots" of the slide) are BUMPED. If you land on a slide of your own color, do not slide, just stay put on that square. HOME are the "safety zones" and access is limited to only that player of the same color. Pawns inside the zone are safe from being BUMPED. The first player around the game board and brings all their pawns to HOME wins.


*Pawns can be coins, colored buttons, game pieces from other games, fish rocks for the bottom of aquariums, craft foam cut into shapes, etc. You can paint small objects such as rocks, small plastic tops or caps, etc. You can also buy pawns at game stores.


Nicene Creed Game- Directions, Game Board, and Game Cards



Sunday, April 8, 2018

Leaping Frogs



This game is free, however it is only to be used for classroom and personal use. It may not be published on any websites or other electronic media, or distributed in newsletters, bulletins, or any other form or sold for profit. Reproduction or retransmission of any materials, in whole or in part, in any manner, is not permitted. All graphics/images/clipart etc. used on all activities are not my own and are from various internet sources.




Leaping Frogs File Folder Game: The object of the game is for the player (the frog) to get to the Pharaoh’s Palace first. The players roll a die and follow the directions on the space they landed on. If the player lands on a space that is already occupied by another, BUMP that player back to the START space. The first frog to the Pharaoh’s Palace wins.


Leaping Frogs Game- Directions, Game Board



Saturday, April 7, 2018

Climb Mount Sinai






This game is free, however it is only to be used for classroom and personal use. It may not be published on any websites or other electronic media, or distributed in newsletters, bulletins, or any other form or sold for profit. Reproduction or retransmission of any materials, in whole or in part, in any manner, is not permitted. All graphics/images/clipart etc. used on all activities are not my own and are from various internet sources.


Climb Mount Sinai File Folder Game: Be the first to climb Mount Sinai and win!


Directions: The objective of the game is to be the first to climb to the top of Mount Sinai. The players roll a die and follow the directions on the space they land on. If the player lands on a space that is already occupied by another, BUMP that player back to the START space. The first player to the top of Mount Sinai (FINISH) wins. Continue playing to find out who comes in second, third, fourth, etc. place.


Climb Mount Sinai Game- Directions, Game Board



Friday, April 6, 2018

Moses Says File Folder Game





This game is free, however it is only to be used for classroom and personal use. It may not be published on any websites or other electronic media, or distributed in newsletters, bulletins, or any other form or sold for profit. Reproduction or retransmission of any materials, in whole or in part, in any manner, is not permitted. All graphics/images/clipart etc. used on all activities are not my own and are from various internet sources.


Moses Says File Folder Game: Let’s see how well you can follow directions.

Introduce game: Who led the people from Egypt? (Moses) Where did they go? (The desert.) Did the people listen and do what Moses told them to do? Do you think that is easy? Can you do that? So you think you are good at following directions? Let’s find out.

Directions: Players place their marker on START. The players roll the dice to determine how many spaces to move and spin the direction spinner to find out in which direction. If they spin FORWARD they move forward that many spaces. If they spin BACKWARD they move backward that many spaces. Every time it is your turn to roll the dice, you must spin the spinner to determine the direction. The first player to land on FINISH, either forward or backward, with the exact number and direction, wins the game.


Moses Says Game- Directions, Game Board, Spinner



Thursday, April 5, 2018

Moses in the Bulrushes



This game is free, however it is only to be used for classroom and personal use. It may not be published on any websites or other electronic media, or distributed in newsletters, bulletins, or any other form or sold for profit. Reproduction or retransmission of any materials, in whole or in part, in any manner, is not permitted. All graphics/images/clipart etc. used on all activities are not my own and are from various internet sources.




Moses in the Bulrushes File Folder Game: The players spin the spinner and follow the directions. If the player spins “Leader’s Spot”, they get to move their marker to where the leader is and share that spot. The first player to the princess wins.


Moses in the Bulrushes Game- Directions, Game Board, Spinner



Wednesday, April 4, 2018

Moses File Folder Game





This game is free, however it is only to be used for classroom and personal use. It may not be published on any websites or other electronic media, or distributed in newsletters, bulletins, or any other form or sold for profit. Reproduction or retransmission of any materials, in whole or in part, in any manner, is not permitted. All graphics/images/clipart etc. used on all activities are not my own and are from various internet sources.


Moses File Folder Game: Review of the Life of Moses (Bulrushes to the 10 Commandments).

Directions- Place your markers on the "START” square. The first player rolls the die and moves the number on the board. The player follows the directions on the square they landed on. (If they cannot read, the teacher or someone else can read it for them). Two players may share one square at a time. If they land on a “Draw a Card”, the player to their right draws a card and reads the question out loud. On each card is a question about Moses. If they answer the question correctly, they stay where they are. If they are not correct, they must go back to where they were. The first player to FINISH wins. Continue playing to find out who comes in second, third, fourth, etc. place.


Moses File Folder Game- Directions, Game Board, Game Cards



Tuesday, April 3, 2018

Mortal vs Venial Sin File Folder Game



This game is free, however it is only to be used for classroom and personal use. It may not be published on any websites or other electronic media, or distributed in newsletters, bulletins, or any other form or sold for profit. Reproduction or retransmission of any materials, in whole or in part, in any manner, is not permitted. All graphics/images/clipart etc. used on all activities are not my own and are from various internet sources.


Mortal vs Venial Sin File Folder Game: Follow the directions on the space that you land on. Along the way you will encounter many obstacles and temptations that you have to face. The first person to move around the board and land on the picture of the church with the exact number wins.



Directions: Place your markers at START. Roll the die and follow the directions on the space that you land on. Along the way you will encounter many obstacles and temptations that you have to face. If you land on DESERT OF TEMPTATION, SIN CESSPOOL, or SINK OR SWIM, those spaces count only as one. If you land on a ROADBLOCK, you must skip a turn. If you land on a YOU SINNED, you must slide down and follow the directions on the space indicated. If you land on a ? the player to your right draws a card and asks you a question. On each card is a question about Mortal and Venial sins. If you are correct, you stay where you are. If you are not correct, you go back to where you were. The first person to move around the board and lands on the picture of the church with the exact number wins. Continue playing to find out who comes in second, third, fourth, etc. place.


Mortal vs Venial Sin Game- Directions, Game Board, Question Cards






Making the Right Decisions



*These game are free, however they can only to be used for classroom and personal use. They may not be published on any websites or other electronic media, or distributed in newsletters, bulletins, or any other form or sold for profit. Reproduction or retransmission of any materials, in whole or in part, in any manner, is not permitted. All graphics/images/clipart etc. used on all activities are not my own and are from various internet sources.



WWJD (What Would Jesus Do?)

Making the right decisions in life is hard to do, but if you let Jesus be your guide and think, “What Would Jesus Do?” it will make it a lot easier.


Put the Game Cards in a small basket near the game board. Place your markers at START. The player spins the spinner and follows the directions. If you spin to move ahead 3, 4, or 5, you move ahead that many spaces. During your turn be careful because if you place your marker on any space in the maze you must continue in that path even though it might be the wrong way to go. On your next turn however, you can change directions and get on the right path to FINISH. If the player spins WWJD you draw a Game Card and read it out loud. The Game Card might have a “What Would Jesus Do” (WWJD) situation and you must tell what the right thing for you to do if you were in that predicament. If you are correct, you move ahead 3. If you are not correct, you stay where you are. The Game Card might also have a colored square on it that the player must move his marker to and continue playing the game from (don’t lose your temper because that’s not what Jesus would do).


WWJD? Game- Directions, Game Board, Game Cards, Spinner









Moral Dilemmas Card Game:

Why do problems come into our life? People face problems every day. Some are harder than others. There are many choices that the person can have to solve his/her problem, but which one is the best? What would Jesus want us to do?


6 pages of cards


Place the Game Cards on a table. Toss a coin to find out who goes first. The player then draws a card and reads the moral dilemma, but does NOT say what he will do. The players then write down what they would do and why on their piece of paper (a sentence or two should suffice). Each player then shares what they wrote with the group. Discuss the answers that they have written. You could ask, “What do you think of Steve’s answer?” or “What is the worse thing someone could say or do in this situation?” or “Why do you think that answer is the right thing to do?” Etc. You can also have the players relate each issue to a commandment to help them decide what to do. When appropriate, reinforce a variety of ways to say or do things properly. Have them vote on which answer(s) is the best. The player(s) with the best answer receives a point (token). The player with the most points wins the game.



Moral Dilemmas Card Game- Directions, Game Cards, Tokens