10th Commandment: You shall not covet your neighbor’s goods. (Catholic version of the 10th Commandment.)
Introduction: Coveting means wanting something really bad. It includes jealousy, but also taking things from other people, or ruining them so they can’t have them. We can do this with people—have you ever heard people say, “He’s my friend, he can’t be yours!” Or with property—for example, you might be angry at your brother and don’t want him to have the last cookie, so you eat it or hide it on him. Coveting is a way of being mean. It starts in our thoughts when we judge others. We think about things we can’t have, or that we think others shouldn’t have and then sooner or later, we act on these thoughts.
This game is free, however it is only to be used for classroom and personal use. It may not be published on any websites or other electronic media, or distributed in newsletters, bulletins, or any other form or sold for profit. Reproduction or retransmission of any materials, in whole or in part, in any manner, is not permitted.
Green With Envy: A game that helps children to recognize what coveting is and identify ways of how to keep the 10th Commandment.
Directions: Put question cards and tokens in small baskets near the game board. Place your markers on START. Roll the die and move that many spaces. Follow the directions on the space you land on. If the space has a “Green with Envy” on it, the player to your right draws a card and reads it out loud (if they cannot read, someone else will read it for them). On each card is a situation that the player must identify whether or not it is breaking the 10th commandment. If they player is correct, they move ahead 1 space. If the player is incorrect, they stay where they are and receive a “Green With Envy” token. When a player lands on a “Do Not Envy” space, the player will name a way to keep the 10th commandment. (Example: My neighbor is very wealthy, but I am thankful that I can pay my bills.) When his/her answer states a way not to covet (want what someone else has) the player may lose one of their tokens and place it in back into the basket. Players will feel good knowing how not to be envious which leads to getting rid of a “Green With Envy” token. If the player cannot state a way not to covet, they move back one space. Players move around the board to FINISH. The player with the least “Green With Envy” tokens at the end of the game is the winner.
All activities, games, information, etc. on this blog are free; however they are only to be used for classroom and personal use. They may not be published on any websites or other electronic media, or distributed in newsletters, bulletins, or any other form or sold for profit. Reproduction or retransmission of any materials, in whole or in part, in any manner, is not permitted.
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